Paste the copied files (asset.dat and english.dat) into the folder of your clothing item. Now open up an existing item (the same one as your clothing) and copy the asset.dat and english.dat. Then click export and save it to the newly created folder in the Unturned files. Move the folder with the name of your clothing item (which should have the texture, material etc) on the “main page” where the “Assets” and “Bundler” folders are located.Ĭlick the folder of the clothing item you want to export and then click grab on the Bundler Tool Window. If haven’t done already create a folder within the Unturned files (Unturned>Bundles>Items>corresponding item folder).Įxport the Unity.3d file to the folder that was just newly created.
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